Cyclone 3DR | Meshing strategies
Command | Description | Typical use case |
|---|---|---|
Automatically generates a textured mesh from a point cloud by generating mesh per box, according to presets defined by scanner type. Can support large a point cloud. | Used when you want a quick global mesh of a scan (objects, terrain, structures) for visualization or basic measurements. | |
Creates a mesh from selected points or regions with more parameter control (point sampling distance, noise, triangle size, smoothing, hole handling). | Used for more controlled surface reconstruction, especially when working on specific areas. All types of applications and needs: inspection, volume, rendering, interoperability, reverse engineering… | |
Improves an existing mesh by adjusting triangles to better fit the related point cloud. There are two main methods refining depending on the quality of the point cloud(s):
| Needed when a first mesh is too coarse or inaccurate and must better represent the scan data (improving mesh quality and esthetics before export or analysis). | |
Generates a mesh along a direction from point clouds, preferably all the points must be visible from the meshing direction to avoid a spiky result. | Used for flat or near-planar datasets, such as floors, terrain patches, or cross-section surfaces. | |
Creates a mesh by extruding a profile or boundary along a direction. | Useful for simple geometric reconstructions like walls, barriers, or structural elements derived from scan outlines. | |
Builds a mesh using a spherical projection around the scanner position. | Often used for static scan-based meshing of full environments, particularly when working directly from a single scan station. | |
Automatically detects and reconstructs planar structures (walls, roofs, planar surfaces) from point cloud data. | Used for rapid building modeling and façade reconstruction, especially in urban or architectural scanning projects. | |
Creates the smallest convex surface that completely encloses a set of points. | Used to define the outer boundary or envelope of a dataset (volume estimation, quick bounding geometry, simple representation of tree crown). | |
DTM (Digital Terrain Model) | Generates a terrain surface representing the lowest points in a given direction (usually Z), typically objects such as buildings or vegetation are removed. | Used in topographic analysis, civil engineering, and ground surface modeling. |
DSM (Digital Surface Model) | Generates a surface that represents the topmost elevation of all scanned elements (ground, buildings, vegetation, structures). | Used for urban modeling, environmental studies, and surface height analysis. |