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Command |
Description |
Typical use case |
|---|---|---|
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Automatically generates a textured mesh from a point cloud by generating mesh per box, according to presets defined by scanner type. Can support large a point cloud. |
Used when you want a quick global mesh of a scan (objects, terrain, structures) for visualization or basic measurements. |
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Creates a mesh from selected points or regions with more parameter control (point sampling distance, noise, triangle size, smoothing, hole handling).
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Used for more controlled surface reconstruction, especially when working on specific areas. All types of applications and needs: inspection, volume, rendering, interoperability, reverse engineering… |
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Improves an existing mesh by adjusting triangles to better fit the related point cloud. There are two main methods refining depending on the quality of the point cloud(s):
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Needed when a first mesh is too coarse or inaccurate and must better represent the scan data (improving mesh quality and esthetics before export or analysis).
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Generates a mesh along a direction from point clouds, preferably all the points must be visible from the meshing direction to avoid a spiky result. |
Used for flat or near-planar datasets, such as floors, terrain patches, or cross-section surfaces. |
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Creates a mesh by extruding a profile or boundary along a direction. |
Useful for simple geometric reconstructions like walls, barriers, or structural elements derived from scan outlines. |
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Builds a mesh using a spherical projection around the scanner position. |
Often used for static scan-based meshing of full environments, particularly when working directly from a single scan station. |
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Automatically detects and reconstructs planar structures (walls, roofs, planar surfaces) from point cloud data. |
Used for rapid building modeling and façade reconstruction, especially in urban or architectural scanning projects. |
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Creates the smallest convex surface that completely encloses a set of points. |
Used to define the outer boundary or envelope of a dataset (volume estimation, quick bounding geometry, simple representation of tree crown). |
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DTM (Digital Terrain Model) |
Generates a terrain surface representing the lowest points in a given direction (usually Z), typically objects such as buildings or vegetation are removed. |
Used in topographic analysis, civil engineering, and ground surface modeling. |
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DSM (Digital Surface Model) |
Generates a surface that represents the topmost elevation of all scanned elements (ground, buildings, vegetation, structures). |
Used for urban modeling, environmental studies, and surface height analysis. |