Release Notes | Hexagon GeoCloud
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Archive
2026 | Hexagon GeoCloud Release Notes
- January 12, 2026 | Reality Cloud Studio
- January 19, 2026 | Reality Cloud Studio
- January 26, 2026 | Reality Cloud Studio
- February 2, 2026 | Reality Cloud Studio
- February 16, 2026 | Reality Cloud Studio
- March 2, 2026 | Reality Cloud Studio
- March 16, 2026 | Reality Cloud Studio
- March 23, 2026 | Reality Cloud Studio
- April 13, 2026 | Reality Cloud Studio
- April 20, 2026 | Hexagon GeoCloud
- May 5, 2026 | Hexagon GeoCloud
2025 | Reality Cloud Studio Release Notes
- January 15, 2025 | Reality Cloud Studio
- January 22, 2025 | Reality Cloud Studio
- February 5, 2025 | Reality Cloud Studio
- February 19, 2025 | Reality Cloud Studio
- March 5, 2025 | Reality Cloud Studio
- March 12, 2025 | Reality Cloud Studio
- March 19, 2025 | Reality Cloud Studio
- March 26, 2025 | Reality Cloud Studio
- April 23, 2025 | Reality Cloud Studio
- May 14, 2025 | Reality Cloud Studio
- May 21, 2025 | Reality Cloud Studio
- May 27, 2025 | Reality Cloud Studio
- June 4, 2025 | Reality Cloud Studio
- June 11, 2025 | Reality Cloud Studio
- June 26, 2025 | Reality Cloud Studio
- July 2, 2025 | Reality Cloud Studio
- July 9, 2025 | Reality Cloud Studio
- July 16, 2025 | Reality Cloud Studio
- July 23, 2025 | Reality Cloud Studio
- July 30, 2025 | Reality Cloud Studio
- August 6, 2025 | Reality Cloud Studio
- August 13, 2025 | Reality Cloud Studio
- August 20, 2025 | Reality Cloud Studio
- August 27, 2025 | Reality Cloud Studio
- September 3, 2025 | Reality Cloud Studio
- September 10, 2025 | Reality Cloud Studio
- September 17, 2025 | Reality Cloud Studio
- September 24, 2025 | Reality Cloud Studio
- October 1, 2025 | Reality Cloud Studio
- October 16, 2025 | Reality Cloud Studio
- October 29, 2025 | Reality Cloud Studio
- November 5, 2025 | Reality Cloud Studio
- November 12, 2025 | Reality Cloud Studio
- November 19, 2025 | Reality Cloud Studio
- December 9, 2025 | Reality Cloud Studio
- December 17, 2025 | Reality Cloud Studio
2024 | Reality Cloud Studio Release Notes
- July 3, 2024 | Reality Cloud Studio
- July 10, 2024 | Reality Cloud Studio
- July 17, 2024 | Reality Cloud Studio
- July 31, 2024 | Reality Cloud Studio
- August 14, 2024 | Reality Cloud Studio
- August 21, 2024 | Reality Cloud Studio
- September 18, 2024 | Reality Cloud Studio
- September 25, 2024 | Reality Cloud Studio
- October 9, 2024 | Reality Cloud Studio
- October 16, 2024 | Reality Cloud Studio
- November 6, 2024 | Reality Cloud Studio
- November 13, 2024 | Reality Cloud Studio
- November 14, 2024 | Reality Cloud Studio
- November 20, 2024 | Reality Cloud Studio
- November 27, 2024 | Reality Cloud Studio
- December 11, 2024 | Reality Cloud Studio
May 5, 2026
New features
Measurements in scenes
The measurement tools previously available on asset page are now available inside scenes as well. You can use the same advanced measurement components you are already familiar with, directly on the scene view.
Measurements are anchored to the scene root and persist between sessions, so they stay in place even when individual datasets are repositioned within the scene.
Create a scene from project
You can now turn an entire project into a scene in one step using the new Scene from project command. The folder hierarchy is mirrored directly as grouped nodes in the scene tree, so there is no need to manually drag in assets one by one.
Supported asset types (point clouds, meshes including BIM, and vector data) are included automatically; other formats are skipped. This makes it much easier to bring large, structured projects into a scene without manual asset management. See Create a scene from a project for more details.
Create a generic scene
You can now create a generic scene — one that is not tied to a specific inspection workflow — using one of two methods. Use the new Empty scene command to start with a blank scene and add data sets as you go. Or, select assets in the Asset tab and use the Create new scene from selected assets command in the context menu to create a scene already containing those assets. Either approach gives you full control over which data sets appear — useful for preparing a focused view for a stakeholder review, isolating a specific project area, or working with a subset of data from a larger project.
Previously, only inspection scenes of Deviation analysis and Point Cloud Classification could be created. Generic scenes appear without an inspection label on the thumbnail.
Known issue: For assets added on an “Empty scene” typing scale values that start with 0 (e.g. 0.001) directly into the scene editor's input field may not be accepted. As a workaround, use the scale controls or drag on the text field to set the value. See Create an empty scene for more details, including guidance on adding non-georeferenced assets.
Improvements
Improved performance for large scenes — Working with large scenes is now noticeably faster and smoother. Even scenes with a very high number of nodes open quickly and remain responsive as you navigate, letting you stay productive on complex projects without waiting for the viewer to catch up.
Clickable setups on the SiteMap — Setups are now rendered directly on the SiteMap and can be clicked to jump straight to that location in the asset view, making navigation noticeably faster.
Streamlined entry to Hexagon GeoCloud — Visiting hxdr.app (or hxdr.app/dashboard) now redirects you straight to geocloud.hxdr.app, skipping the legacy HxDR dashboard. Existing deep links (e.g. project and asset URLs) continue to forward correctly, and hxdr.app/catalog still routes to the Content Program as before.