--- title: "Adding Levels to a SiteMap" slug: "hexagon-geocloud-adding-levels-to-a-sitemap" updated: 2026-09-21T10:29:06Z published: 2026-09-21T10:29:06Z canonical: "rcdocs.leica-geosystems.com/hexagon-geocloud-adding-levels-to-a-sitemap" --- > ## Documentation Index > Fetch the complete documentation index at: https://rcdocs.leica-geosystems.com/llms.txt > Use this file to discover all available pages before exploring further. # Adding Levels to a SiteMap ## SiteMap Levels When a project asset consists of a complex 3D space with many floors (levels) or areas of interest (rooms, corridors, groups of rooms, etc.), navigation can be improved by using the SiteMap Levels feature to create a customised visual orientation guide of the space. This guide provides step-by-step instructions for creating sub-areas of an asset using the Levels SiteMap feature. Levels act as both a filter and a navigation aid. > [!NOTE] > **Levels from LGSx SiteMaps.** For LGSx files with no point cloud (for example, TruView Cloud or TruView Enterprise migrations), the SiteMaps created in Cyclone REGISTER 360 PLUS are imported as Levels automatically — each SiteMap becomes a Level with its floorplan shown in the minimap. This applies to new uploads; re-upload an existing point-cloud-less asset to get it. > [!NOTE] > **SiteMaps that contain hyperlinks aren't supported.** If a migrated LGSx includes a SiteMap with [hyperlinks](/v1/docs/cyclone-register-360-sitemap-hyperlinks), GeoCloud can't create a Level from it and the Levels panel stays empty for that asset. [Video](https://hexagondownloads.blob.core.windows.net/public/Leica/RC%20DOCS%20videos/Sitemap%20Levels%20(compressed).mp4) Add new level ### Adding new levels 1. On the left navigation bar, find the **“Levels”** tab. Initiate the **“Add Level”** command to create your first level. ![add levels.png](https://cdn.document360.io/820e11db-8ed5-45ae-ac86-f6b77dcb2aa7/Images/Documentation/add%20levels.png) Add Level tab 2. While in the **“Add Level”** mode, 1. In the left menu’s “Create level” form, **enter a name** for the first level being created (1). 2. **Define the Level’s area** by indicating its bounding limits in either: 1. The left menu’s form fields for **Height and Z-axis position** (2) 2. Or, the familiar **Limit Box controls** at the bottom of the 3D canvas (4). 3. When the first Level (or area of interest) is defined, **click either** 1. **“Save”** (3) to save and exit the level creation mode 2. Or, **“Save and create new”** (3) to save the currently defined Level and automatically advance to the next level. 1. When choosing “Save and create new”, the UI will automatically create a new Level. The new Level will be the same height as the previous Level and placed directly on top of it. 2. **Repeat steps 2.a. through 3.a. or 3.b. as needed.** ![add level steps.png](https://cdn.document360.io/820e11db-8ed5-45ae-ac86-f6b77dcb2aa7/Images/Documentation/add%20level%20steps.png) Add level mode ### Edit levels ![Untitled (1).png](https://cdn.document360.io/820e11db-8ed5-45ae-ac86-f6b77dcb2aa7/Images/Documentation/Untitled%20(1).png) Edit level options #### Edit level dimensions and position To edit a Level’s defined area (i.e., its dimensions) and/or its position in the asset, 1. **Navigate to the Level list** via the left menu 2. **Click the “Options” menu** icon (1) 3. The Options menu will offer the following: Edit, Delete or Locate in view. 1. **Click on “Edit”** (2) to open Level edit mode 2. **Change the Level properties as needed** using the Height and Z-axis position tools in the left menu, or manually adjust the values and position using the Limit Box controls. #### Reorder levels If needed, users can re-arrange the order of Levels. 1. **Navigate to the Level list** via the left menu 2. Drag the handle icon (3) on the left of the Level tile to drag it up or down into the correctly ordered position. ### Navigation ![Untitled (2).png](https://cdn.document360.io/820e11db-8ed5-45ae-ac86-f6b77dcb2aa7/Images/Documentation/Untitled%20(2).png) - To navigate through the Levels, select one level from the left menu’s Level tab (1) or from the Level Selector list (2) in the 3D canvas' navigation tools group (bottom right). - When a level is selected, the SiteMap is updated to show: - Only the silhouetted point cloud within the defined Level - Only the Setups positions within the defined Level - To display all levels, click “**Display all levels**” in the Levels menu (1) or select “**All levels**” from the Level Selector list (2). - In the Levels menu bar, **Search** (3) can help filter the Levels list and locate a needed level. > [!NOTE] > Note: Levels can be defined by any rectangular limit box shape, including corridors, rooms or multiple rooms as a sub-division of a level, or vertical spaces like elevator shafts and stairwells.