--- title: "Basic Tutorial | Generate patch on a mesh" slug: "cyclone-3dr-generate-patch-on-a-mesh" updated: 2026-09-07T11:51:53Z published: 2026-09-07T11:51:53Z canonical: "rcdocs.leica-geosystems.com/cyclone-3dr-generate-patch-on-a-mesh" --- > ## Documentation Index > Fetch the complete documentation index at: https://rcdocs.leica-geosystems.com/llms.txt > Use this file to discover all available pages before exploring further. # Basic Tutorial | Generate patch on a mesh

The main command to create surface patches is Generate Patches. It is very powerful because it drives you directly from a set of polylines to the set of patches.

You can launch the command by selecting a network (polylines, set of polylines, BSpline, etc.) and a mesh.

Open the file Reverse-MetalSection.3dr (download).

This file contains a mesh and some polylines created with the following commands:

Select the mesh and all the polylines from the folder Contour group, then launch Generate Patches. At startup, the command will automatically process a set of operations to give a first result:

If you want to locally adjust curve approximations, you can select a single curve and edit the slider value (deviation values change in the dialog box). The new curve will be automatically recomputed and displayed in the 3D scene. Then the next computation will only occur on CAD faces whose borders have been modified.

Feel free to reproduce the network using the commands listed above.

When some patches are missing, it is possible to reconstruct them individually using a CAD wire and Fill Surface.

Sometimes it is interesting to make holes directly on the patches: this is useful if you want a smaller number of patches or if you want to avoid tangency problem between surfaces. To do this, the best way is to have a patch larger than the hole.

When you have reconstructed your CAD curves and surfaces, you may want to use them with other CAD-CAM software. Select objects that must be exported and go to the Export and choose IGES or STEP format.