This function allows you to texture a model with a pattern which will be repeated several times according to a direction.
Requirements
Select a mesh and the image to apply. Then launch the command.
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Define the number of repetitions:
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The number is the number of repetition either Along width or Along height.
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To avoid a picture deformation, you can select the option Keep proportions.
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Define mapping settings:
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Direction: the picture will be projected on the mesh according to this direction.
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Origin: it is a point which will be the origin of one repetition (the picture origin is in the top left corner)
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If the mesh has already been textured, chose between:
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Overwrite existing texture to erase previous texture.
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Preserve existing texture to complete previous texture.
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Notes
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The number of repetitions in height is computed from the number of repetitions in width and the size of the mesh.
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The direction in which the pattern is repeated (width and height) depends on the scene orientation while entering this dialog box.